Crusader Kings Tutorial Tuesday : March 09 2021 |
- Tutorial Tuesday : March 09 2021
- The colors of level 2 and 3 "currency" icons are "reversed"
- Crusader Kings 3 Dev Diary #51 - It’s Time to Duel
- So I'm working on a Late Roman Empire mod, went in-game to check on my Constantinian dynasty, and this was the auto-generated motto.
- Finally!
- It's the little things... I love devs that listen to feedback!
- Just before conquering the whole of Ireland for the first time, England turned Muslim and invaded me... Is this how it feels to play CK?
- 108-year old guy and his health is still great
- Dev Diary #51 - It’s Time to Duel ⚔️
- How dare he accuse me of treason! Inshallah!
- As someone who has been bullied by the byzantines A LOT this brings joy to my heart.
- Have you ever been to Franice?
- Something isn't right here
- How can I get them to help
- I Think I Know the Redacted Word.
- I started looking around for rival Merchant Republics to raid, and it appears that the Pope has just.. Yeah.
- YEEHAW!
- So I played Gotland and that's what I achieved by the end of the game. The first time my game went well
- Now I'm no OB/GYN, but should I call an exorcist?
- Hail King Kiss Kiss!
- Wording of "It's not a cult" (CK3 Achievement)
- Bug? Liberty faction keeps forming and disbanding after a few weeks
- Geralt of Rivia
- Marriage changes
- Siblings Rivalry achievement problem
Tutorial Tuesday : March 09 2021 Posted: 09 Mar 2021 06:00 AM PST Tuesday has rolled round again so welcome to another Tutorial Tuesday. As always all questions are welcome, from new players to old. Please sort by new so everybody's question gets a shot at being answered. --- Our Discord Has a Question Channel [link] [comments] | ||
The colors of level 2 and 3 "currency" icons are "reversed" Posted: 09 Mar 2021 12:15 AM PST
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Crusader Kings 3 Dev Diary #51 - It’s Time to Duel Posted: 09 Mar 2021 05:31 AM PST | ||
Posted: 09 Mar 2021 04:18 AM PST
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Posted: 09 Mar 2021 04:12 AM PST
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It's the little things... I love devs that listen to feedback! Posted: 09 Mar 2021 12:03 PM PST
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Posted: 08 Mar 2021 12:34 PM PST
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108-year old guy and his health is still great Posted: 09 Mar 2021 06:11 AM PST
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Dev Diary #51 - It’s Time to Duel ⚔️ Posted: 09 Mar 2021 05:42 AM PST
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How dare he accuse me of treason! Inshallah! Posted: 08 Mar 2021 11:27 PM PST
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As someone who has been bullied by the byzantines A LOT this brings joy to my heart. Posted: 09 Mar 2021 05:28 AM PST
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Have you ever been to Franice? Posted: 09 Mar 2021 05:56 AM PST
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Posted: 09 Mar 2021 07:39 AM PST
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Posted: 09 Mar 2021 01:26 AM PST
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I Think I Know the Redacted Word. Posted: 09 Mar 2021 09:44 AM PST
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Posted: 09 Mar 2021 10:53 AM PST
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Posted: 09 Mar 2021 11:12 AM PST
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Posted: 09 Mar 2021 04:13 AM PST
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Now I'm no OB/GYN, but should I call an exorcist? Posted: 09 Mar 2021 11:08 AM PST
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Posted: 09 Mar 2021 06:23 AM PST
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Wording of "It's not a cult" (CK3 Achievement) Posted: 09 Mar 2021 08:20 AM PST So that's one of the few achievements I still lack and I was wondering if reforming a faith counts as creating one for the achievement? [link] [comments] | ||
Bug? Liberty faction keeps forming and disbanding after a few weeks Posted: 09 Mar 2021 11:41 AM PST
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Posted: 09 Mar 2021 02:03 AM PST
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Posted: 09 Mar 2021 12:15 PM PST -Remove the Maximum number of wives (some rulers historically had more then 4 wives) for polygamous religions. -reduce male fertility based on the number of wives he has (he will have more children on average, but impregnate each wife less). penalty is additive, but diminishing (example: 5 wives -5% fertility, 6 wives -7.5% fertility. numbers not actual suggestion just demonstration). as you get more and more, the additional fertility penalty will eventually trend to 0. The purpose of this fertility reduction is to prevent astronomical numbers of children -add prestige cost to marry women when already married to 4 women, increasing with each additional one. this way only big boy rulers can have many wives. alternatively, make it so only king and emperors have an unlimited number of wives, while everyone else is limited to the usual 4 -add gold upkeep cost for having children/wives to represent food and other things. again making it so marrying tons and tons of women is restricted to the wealthy. -if you marry a metric ton of women, then start receiving a diplomacy stat penalty for each additional wive, since you have to spend more time with them. if you run to 0 diplomacy from it, it will start lowering other stats additional marriage doctrines: -Levirate marriage: when a male dies, his brother 'has' to marry his dead brother's wives (he can get an event where he can pay piety to refuse, maybe also money). alternatively, make it so the primary male heir has to marry them (though not causing incestuous marriages) -fraternal polyandry: multiple brothers marry same wife, mother has to guess who the child's father is based on who she had sex with (or maybe add a way so a child can be treated as if it had multiple fathers?). Nephews of your brothers who share your wife inherit on equal footing with your kids. * concubinage changes: -Remove limit on number of concubines, having instead a gold upkeep for each concubine that increases a bit with each concubine (so 1 concubine cost say 0.05 gold, 2 costs 0.11, etc. numbers just for show not actual suggested numbers). this way you have to pay to have extra kids. -If you go negative gold for too long, you will be forced to abandon concubines and not take any additional -Add the ability to have 'non character' concubines so numbers of concubines can be represented without too many useless characters (we dont want to represent 800 concubines for the king of the kievan rus, now do we?). only available with no legitimization or legitimization doctrines. if legitimization doctrine, has decision to legitimize an 'non character' son of a concubine, making them a character. to get 'non character' concubines, you can spend gold through decision (either increasing in cost when you have a lot or eventually getting disabled), or get them through raiding/sieging. character concubines will therefore represent concubines from royal families, or otherwise favored concubines. additional suggestions are welcome, or if you can think of a more elegant way to stop players/ai from marring a hundred women and having 200 sons (without just saying 'you are limited to x number of wives') *people might wonder why any player would want this doctrine in a religion they make. it essentially allows partition without splitting the family line, since titles that go to your brother remerge with your future heir. [link] [comments] | ||
Siblings Rivalry achievement problem Posted: 09 Mar 2021 12:00 PM PST I managed to form Spain Empire with Sancho's son but the achievement won't unlock. Do I have to do it with the siblings only? [link] [comments] |
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