Crusader Kings My main man Derrick 'The Imbecile' has captured Sardinia and named everything "Derrick." |
- My main man Derrick 'The Imbecile' has captured Sardinia and named everything "Derrick."
- Just because I executed a couple dozen people suddenly everyone starts using big words such as “tyrant”
- Held sword by the wrong end whole time! Hahaha.
- Forgers of Empires. My Attempts at Cyrus the Great and Augustus Caesar
- Mother and daughter. I think lip genetics could use a little improvement.
- i did it! i mended the great schism as a Nestorian!
- A king as a tribute of a unlanded courtier.
- I've never experienced this in the game before. There's no joke here, I just need time to mourn.
- Brittany 867. An amazing, powerful starting position. Pure, unadulterated power.
- My attempt to re-create CK2 Poster Guy (possibly Ivanhoe?) in the CK3 Ruler Designer
- You may not like it, but this is what peak performance looks like
- Guy with 3 commander traits, didn’t know it was possible
- A fun start I've found: Aachen 867
- My run thus far as a Prussian Romuva king, what do you think;
- Pope Honorius II has some doubts about God and is really angry about it
- slightly related - why are mercury, bacchus and pluto evil gods according to ck2?
- oof
- When should I turn feudal? [Mother of Us All achievement ]
- Story of my life: i am unfortunately me
- Succession laws to add
- Intrigue Guide - Strategies, Tips, and Tricks for an Intrigue focused playthrough of CK3
- Give me a big name, Paradox!
- Populating the world as the Bloodfather
My main man Derrick 'The Imbecile' has captured Sardinia and named everything "Derrick." Posted: 12 Dec 2020 06:58 AM PST
| ||
Posted: 11 Dec 2020 10:56 PM PST
| ||
Held sword by the wrong end whole time! Hahaha. Posted: 12 Dec 2020 10:22 AM PST
| ||
Forgers of Empires. My Attempts at Cyrus the Great and Augustus Caesar Posted: 11 Dec 2020 07:03 PM PST
| ||
Mother and daughter. I think lip genetics could use a little improvement. Posted: 11 Dec 2020 09:57 PM PST
| ||
i did it! i mended the great schism as a Nestorian! Posted: 12 Dec 2020 06:23 AM PST
| ||
A king as a tribute of a unlanded courtier. Posted: 12 Dec 2020 04:52 AM PST
| ||
I've never experienced this in the game before. There's no joke here, I just need time to mourn. Posted: 12 Dec 2020 09:18 AM PST
| ||
Brittany 867. An amazing, powerful starting position. Pure, unadulterated power. Posted: 12 Dec 2020 10:30 AM PST Consider this:
This is what you get with Brittany. It's VERY powerful, assuming you know what you are doing. It'll cost you Stress to reset your Intrigue trees (if you do not have Schemer), but that's it. Once you get Schemer and set to Skullduggery? (Also, marry the highest Intrigue stat you find, set her to Court Intrigue. Set your Spymaster to Hostile Schemes. Turn the Intrigue power up to 11.) At that point, you can rearrange the entire Western side of the map. You can do whatever with East Francia, make it better. (When Haesteinn wanders over to kill Ludwig the German? That's a free County for you.) Brittany is just a pure power position, sitting right there next to Karling lands, and you can easily get cover by marriage alliance to West Francia. It's a sick amount of power and freedom. The only issue is that King Salomon is 57, so you need to act quickly and decisively in whatever direction you choose. With age comes a ton of Lifestyle unlocks, however, and that's what makes the starting position so powerful. You're instantly a Kingmaker, and you're already a King, so the map is entirely your toy to play with. (Francia is the obvious choice to make Empire, but Britannia is feasible as well. Even Iberia can be done with the right circumstances, or Scandinavia.) [link] [comments] | ||
My attempt to re-create CK2 Poster Guy (possibly Ivanhoe?) in the CK3 Ruler Designer Posted: 11 Dec 2020 10:29 PM PST
| ||
You may not like it, but this is what peak performance looks like Posted: 12 Dec 2020 07:48 AM PST
| ||
Guy with 3 commander traits, didn’t know it was possible Posted: 12 Dec 2020 03:55 AM PST
| ||
A fun start I've found: Aachen 867 Posted: 11 Dec 2020 07:59 PM PST The three reasons I like this start are that you are a vassal to someone who isn't out of your reach to overcome, you're in your late teens, so your first character will last a long time, and Aachen is one of the few counties with a special building, while also being directly adjacent to another special holding in Koln. As a few tips for playing this start: try and get an alliance wherever you can in the immediate area to begin by marrying off your starting kid. Also, work on getting Koln once you surpass the neighboring prince bishop in power, but be mindful that the AI does see Koln as valuable and sometimes the lord above you might try and seize it as well. Becoming a duke is immediately possible should you amass the money, which there's a trick to in the next paragraph, but it saves you the headache of being stuck as a count under a duke under the king, so it's worth gunning for as well. You're not gonna be strong out the gate, but you have an amazing secret weapon. That weapon is Secrets. You always start with a 22 int spymaster, the Mayor of Tilburg. And he will work wonders. I had him in my liege's court, which is bountiful with secrets, given that IRL Lothaire II took illegitimate lovers, sired bastards, and has little chance of a legitimate heir, given his barren wife. I've been able to extort money out of him on several counts-- you have many angles to discover his secrets, given that each of his lovers, each of the children, and himself are all potential sources of varying forms of the same illegitimacy secret (Parental origin, lover, adultery, fornicator, etc) Also, being a king's court, many vassals spend their time there as well, and you can often get secrets on most other lords of the realm from parking in one spot. This massive web of secrets can lead to all manner of successes, be it forcing ideal marriages in the realm, factions, or just sheer repetitive monetary gain. Later, I took Koln and the duchy title and made Lower Lorraine my money making duchy, and kept Aachen and Maastricht as my levy region. You will often inherit the barony in Koln, and there's space for two more castles in Aachen itself. With just those two counties it's possible to play very tall, which is what I tend towards. [link] [comments] | ||
My run thus far as a Prussian Romuva king, what do you think; Posted: 12 Dec 2020 08:14 AM PST
| ||
Pope Honorius II has some doubts about God and is really angry about it Posted: 11 Dec 2020 09:53 PM PST
| ||
slightly related - why are mercury, bacchus and pluto evil gods according to ck2? Posted: 12 Dec 2020 09:14 AM PST
| ||
Posted: 12 Dec 2020 04:28 AM PST
| ||
When should I turn feudal? [Mother of Us All achievement ] Posted: 12 Dec 2020 11:19 AM PST
| ||
Story of my life: i am unfortunately me Posted: 12 Dec 2020 09:29 AM PST
| ||
Posted: 12 Dec 2020 11:02 AM PST I have a strong personal preference for primogeniture of whatever flavor,but there are some succession laws out there that it seems to me ought to be permitted variants.I'm not sure what sources Paradox uses to decide what's valid and for whom (they don't allow seniority for Islamic realms but the only real-world realm I know of using it,Tunis(ia),is Islamic). But why not consider: Horizontal agnate succession.This was devised by Yaroslav the Wise of Kiev and lasted for a couple of generations after him.The sons would rule Kiev in order oldest to youngest,followed by the sons of the oldest son from oldest to youngest,the sons of the second son from oldest to youngest,and so on until the death of the youngest son of the youngest son would lead to the sons of the oldest son of the oldest son,et cetera. There are complications involved that might be difficult for the program to model,and might be omitted in consequence,but...the senior ruler ruled in Kiev,and the next few princes in succession ruled a few other principalities in a set order,there being a musical-chairs succession whenever a death above led to a prince moving on to a higher-ranked throne....and any prince who died before succeeding to Kiev thereby disqualified his sons (termed izgoi) from succession.(I smell claims). This was also (centuries later) the system employed up to a point by the Rana hereditary prime ministers of Nepal.Jang Bahadur,the founder,had had a setup whereby the prime ministership would pass first to his brothers and then to the sons of all the brothers in order as above,while his other title of Maharaja of Kaski and Lamjung (which had been the original title of his liege the Maharajadhiraja of Nepal) would pass vertically to his son and so on down,but the succeeding prime ministers took that title for themselves as well,and when the youngest brother died as heir apparent (making Jang Bahadur's son the next in line to the second-youngest brother),the sons of the youngest brother mounted a coup and limited succession to their branch only. Generational seniority.This was used in the later Ottoman Empire.Rather than horizontal agnates based on one's father's birth order,or pure seniority based on age,the Imperial title was for the oldest member of the earliest surviving generation descended from a common ancestor. Nominative seniority. This is used in the Malaysian sultanate of Perak.The monarch is not empowered to name his own heir,but to fill vacancies on a ladder of nominees where customarily each member moves up a notch on each death.The heir apparent (Raja Muda) and second in line (Raja di-Hilir) have seats on the Sultan's council,and after them are the Raja Kechil Besar,Raja Kechil Sulong,Raja Kechil Tengah,and Raja Kechil Bongsu. There have been some changes in detail over the years and a certain amount of "gaming the system"...one can be removed from one's place,or a new person inserted above those below a vacancy rather than letting those below move up...in CK there could be certain penalties for that sort of thing.The current Sultan managed to succeed his father,the heir apparent is a distant cousin nearly 80 years old,the second in line is a closer cousin around the Sultan's own age,and the Sultan put his young son into the third spot so he may be succeeded by his son as well...the heir apparent's adult son has not been given a spot at all and everyone else in line is older than the Sultan's son. This system also applies in the Church of Jesus Christ of Latter-day Saints...ever since Brigham Young won the battle over who should succeed Joseph Smith,seniority in the Quorum of the Twelve Apostles has been the determinant.(That's why a church founded by young men now has a 96-year-old president with the next men in line aged 88 and 92).Church presidents name new apostles but any future presidents among them get to the top of the ladder long after the president who named them died(the president from 2008-2018 was chosen by the one who died in 1970,the one from 1985-94 by the one who died in 1945,the one from 1970-72 by the one who died in 1918). [link] [comments] | ||
Intrigue Guide - Strategies, Tips, and Tricks for an Intrigue focused playthrough of CK3 Posted: 12 Dec 2020 09:18 AM PST This is a "guide" to an intrigue playstyle for Crusader Kings 1.2.2, but it's mostly tips and tricks for how to get the most out of an intrigue-focused game. The first part is strategies for intrigue rulers, and the second part is a very brief overview of an intrigue start in 867. It's not meant for beginners, but for players who have already played several games. I am not a min-maxer, so this is not some sort of optimal playthrough. I think most people think of intrigue in CK3 and think that either it's just for dipping in to get the fabricate hook perk in the Schemer tree, or just for fun/chaos runs. On its face, it does not seem as use or as versatile as the other lifestyle trees. But I think it is as powerful as other lifestyles, if not more powerful ones if you play it well. The most important part of Intrigue is understanding that it allows you to cheat without cheating. CK3 has set up laws against murder, imprisonment, torture, and seduction, and these rules force certain behaviour from you as player and your opponents. You are punished if you break them, but intrigue lets you ignore these laws with impunity, to play outside the rules of the game. So remember that you are a criminal and a cheater. Forget everything the game taught you about how to play a ruler. Part 1 - Tips and StrategiesI personally prefer to lean right into the intrigue focus, but there are certain perks which are better than others:
There are of course many other good perks, but these three are essential for a lifetime of murder, kidnapping, and torture. I would suggest always filling out the the Schemer and Torturer tree. Personally, I find the Seducer tree to be relatively useless, but I could see its value if you are into eugenics. It's a lot of perk investments for very little return though, except maybe the first fertility perk, Like Weeds in a Garden. Usually I get Schemer and Torturer, then go to Learning/Medicine Focus/Whole of Body to live as long as possible. Every intrigue run should focus on starting with the following:
Hooks will be your bread and butter. They will let you force people into your schemes, which hopefully won't be necessary because you're so sly, but when your scheme is uncovered a well placed conspirator will change your success chance from single digits back up to 95%.
Hooks are great for helping your schemes, but they also unlock one of the most powerful tools of an intrigue playthrough: forcing guardianship and marriage. Remember you are a criminal and a cheater. Guardianship is no longer just about culture or religion (though this is useful), you can also use it to guide rivals into ruin by teaching their children negative attributes. It is, unsurprisingly, much easier to kill a rival's heir when they are showing up for class in your throne room.
Marriage too is yet another weapon to wield against your enemies. I would suggest in an intrigue game that, rather than focusing on rising through the ranks from Count to Emperor, you instead focus on making your dynasty the most powerful in the world and conquer by proxy.
Marriages and playing the long game can be an alternative to conquest. Obviously, you should find out if this style of playing is for you. Sometimes it means marrying your grandson to a 3rd cousin of the Italian King, spending a few decades killing men, women, and children, until that cousin inherits, and then a generation/ruler later, watching your 2nd cousin rise to the throne with your heraldic shield on their breast. Start to finish, about 50 years maybe. Clearly, there are faster ways to conquer Europe. But the advantage is that, if you are living as a simple Duke under the King of East Francia or what have you, it is a very safe playthrough. As a vassal, foreign rulers will generally ignore you. With your feudal contract protections (always update this every generation with a new hook), you are essentially untouchable by your liege. With your circle of fellow dynastic vassals and kings around you, you will always have easy alliances. Just keep an eye on liege's wars to make sure you're not going to be given away to rebels or some Karling bastard. The bluntest and most fun tool in your arsenal will be the many many assassinations you conduct. I think I hit 83 kills on one ruler, all from assassinations and torturing, almost all landed rulers or their immediate family. Once you get twice schemed and other intrigue bonuses, you can really plow through a line of succession (2 murder schemes at a time, 12 months each, means after a decade you've taken out about 20 people). * If you have two schemes running, and start a third one, it will cancel one of your running schemes. It says so at the bottom of the Scheme screen, but it's easy to miss. If this is a murder scheme, you will have to wait 10 years to start it again so be careful. Here's some fun things to achieve by murder/torture:
Most of the above is a great way to dismantle large powerful empires, like the Byzantines, which often die from many small cuts. Basically you're aiming to destabilize them by ruining alliances, generals, powerful council members, etc., and enticing people to join factions against the Emperor. Nothing is guaranteed, but there's lots of small things you can do to push it in your favour.
Ultimately, if you've read this far, you realize that intrigue is a safe, far-seeing way to play the game. You are always looking a few decades ahead, checking out inheritanes, keeping an eye on surrounding realms, etc. If you are directly involved in a war where you are outnumbered, something has gone wrong. Although you can play as an independent ruler with intrigue, it is actually better to be the hand behind the throne, meddling in affairs across the realm and across the continent. Have a plan that will take decades or centuries, like reducing the Karlings to mumbling idiots, or extending your dynasty to every surrounding kingdom or empire. Remember, you are a criminal and a cheater, and the rules don't apply to you. Lesser rulers have to worry about being caught, but you just have to worry about not striking first. Part 2 - Brief Playthrough GuideIf you're interested with this as a play style, then I have the perfect starting ruler for you: Count Gundakar of Innbruck in 867, vassal to Prince Karlmann of East Francia. I am not sure if this is the best ruler for this style, but it's definitely a good example of what makes a good ruler for Intrigue:
If you choose this as a start, here are the three things you need to do in the first 10-15 years:
After this point, it's hard to provide a detailed guide as literally anything could be happening. Haesteinn invading, or Louis the Bald in France reaching east for his claims on other Karling kingdoms, or some other buckwild thing. Use the strategies I've listed above and make things happen! Choose a goal and work towards it. Here are some general tips:
The best advice, for anything in CK3, is to just try things out and make mistakes. Get angry, start over runs, and see what the roll of the dice will bring. I think this style is a really great change from the normal conquer your way to Empire style that is the default for CK3, so I hope you give it a shot. [link] [comments] | ||
Posted: 11 Dec 2020 04:25 PM PST
| ||
Populating the world as the Bloodfather Posted: 12 Dec 2020 04:41 AM PST So I did the whole breeding-programme thing and got the "Bloodfather" title... and gee, does this guy deserve it or not? So, as I got the Know Thyself-warning at 91 years old I did a tally. 19 children, as well as 3 who aren't recognised (one of them isn't actually born yet though), 104 grandchildren, 124 great-grandchildren, and 16 great-great-grandchildren. I've tried to land a fair amount of them while still avoiding bordergore, and his progeny include 5 sultans and innumerable emirs and sheiks. Most of them have some level of all three good inheritable traits, several all three at the highest level. Since I married off a lot of cousins to eachother (i.e. grandchildren to other grandchildren) some, eh, problems are starting to crop up however. My heir two steps down will be spindly, and I've seen a few bleeders floating about. I might just look for some outside blood in the next couple of generations. Only, there isn't much outside blood... my dynasty stands at over 4200 members and hold pretty much every landed title in Europe. Talk about populating the world... [link] [comments] |
You are subscribed to email updates from Crusader Kings. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment