Sketched two of my CK2 characters – captions translated in comments! Posted: 29 Mar 2020 09:28 AM PDT |
My empire Before the year 1453 Posted: 29 Mar 2020 12:05 AM PDT |
You're not supposed to be here.. Posted: 28 Mar 2020 08:39 PM PDT |
guys i think i got a bit more demesne that i should have gotten Posted: 29 Mar 2020 08:54 AM PDT |
And somehow Tengri Altaic inherited the Byzantine throne, then converted to Islam. So the Byzantium is now Muslim and well... So is half of the France, there's some kind of Andalusia. Posted: 29 Mar 2020 10:47 AM PDT |
Tricksy little Byzantineses Posted: 28 Mar 2020 10:57 PM PDT |
Shout-out to my uncle, Pierre, he became pope all by himself, the second born of my grandfather, a tiny man that always stuttered, my grandpa build a new bishopric for him when he came of age and then just forgot about him, my dad then named him courth chaplain, where he earned his nickname. Posted: 28 Mar 2020 12:59 PM PDT |
Somebody please explain Posted: 29 Mar 2020 07:53 AM PDT |
And they say that this game is unrealistic Posted: 29 Mar 2020 05:39 AM PDT |
Blurst Religions Posted: 29 Mar 2020 10:05 AM PDT |
Don’t know if you guys might find this funny, but today I’m feeling immature Posted: 29 Mar 2020 12:49 AM PDT |
CK2 Type Peace Deals in CK3 Posted: 29 Mar 2020 04:57 AM PDT | Am I the only one who is really dissapointed about this? I mean, it was really frustrating in CK2. E.G. you siege down all of Anatolia as Khazars from the Byzantines, but in the "peace deal" you can only take a pre planned/selected concessions if it wasn't an invasion CB. (one county, some money, prestige etc.) I personally think something more like EU4 but a bit more limited would be way better. [A screenshot from 19th Dev Diary] submitted by /u/Trotsk3k [link] [comments] | |
King Dyre of the Dyrians died of Diarrhea Posted: 29 Mar 2020 09:09 AM PDT |
My best game so far Posted: 29 Mar 2020 10:39 AM PDT |
Tibe Tibet Tibet Tibet… 7 Tibets. Posted: 29 Mar 2020 06:53 AM PDT |
Some random Khazar adventurer somehow managed to take the county of Jerusalem and now Islam has Jihads enabled in 938. This is going to be a fun game. Posted: 29 Mar 2020 11:35 AM PDT |
Can’t create Russian empire for some reason Posted: 29 Mar 2020 06:34 AM PDT |
I did a thing! Posted: 29 Mar 2020 12:35 PM PDT |
No time to explain, just trust me! Posted: 29 Mar 2020 12:34 PM PDT |
[MOD] Invite With Promises - Release Posted: 29 Mar 2020 08:26 AM PDT | Hi everyone, Some days ago I posted a mod idea for inviting characters to your court by offering them promises such as titles etc. Today I want to announce the release of the mod. FEATURES - Players can now invite characters to their court by offering them some promises such as titles, council position and pressing a claim.
- The target character will accept or reject the invitation based on:
- The value of things promised.
- The target's current situation.
- The target's and inviter's traits.
- Accepting the invitation will create a temporary non-aggression pact between the inviter and the invited character.
- If the target accepts and comes to the player's court, the player can choose to:
- Fulfill the promises immediately (will give a positive modifier "Quick to Fulfill Promises" for several years).
- Ask the invited character to wait for another year.
- Break promises (will give a negative modifier "Promise Breaker" for several years).
- If the player asks the character to wait, the character may accept or reject depending on:
- Number of years already waited.
- Traits (patient, wroth etc.)
- Inviter's traits (honest, deceitful etc.)
- Some other factors.
- If the character does not accept to wait, the player must choose to fulfill the promises immediately or break the promises.
- If the character decides to accept to wait, then every year a check will be made to see:
- If the promises can still be fulfilled. If yes the character will remind you. You may fulfill the promises now, or request him to wait more.
- If the promises can no longer be fulfilled, then the promises will be considered broken even if circumstances are to blame.
- If the promises have already been fulfilled. If yes, then the promises will be considered fulfilled and the character will thank you.
- If at any time after accepting the invitation, the inviter decides to take a hostile action against the invited character, such as imprisonment, execution or revealed murder, the promises will be considered broken and the inviter will get a severe negative modifier "Backstabber" for several years.
- If the invited character dies, or goes to another court (even within the inviter's realm), or becomes landed outside the inviter's realm, the promises will be considered void and everything will be reset. No damage will occur.
- Game Rule: "Invitee Patience" with three settings:
- Dynamic (Default): Invited characters may accept or reject requests to wait additional years for the promises to be fulfilled based on their traits, the inviter's traits, time already waited and other factors.
- Patient: Invited characters will always accept the request to wait additional years.
- Impatient: Promises will have to be fulfilled immediately after inviting a character. The character cannot be asked to wait additional years.
- So you can tailor the experience to your liking.
HOW TO MAKE PROMISES Unfortunately in CK2 modding, there is no support for selecting titles in a targeted diplomatic interaction with characters. Hence I have implemented a workaround way for promising titles: - Right click on any title that you personally hold and select Promise to Grant. This will add that title to the list of titles currently being offered as a promise. If you want to remove it from the list, just right click it again and select Remove Promise to Grant.
- Right click on any title and click Promise to Press Claim. This will add a promise to press claim on that title. You can right click the title again and select Remove Promise to Press Claim to remove the promise before inviting a claimant.
- Right click on any character and select "Other Promises". This will allow you to adjust other promises being offered, such as council position.
- Somewhat important: If you add a title to Promise to Grant, but don't use it for inviting anyone - if you want to Destroy the title, it is better that you Remove the Promise to Grant first as it will help avoid confusion with future invites. There is a safety check built into the mod for destroyed titles but that works every 15 days for performance reasons.
HOW TO INVITE WITH PROMISES - Right click on any character and select "Invite With Promises". This will display the target's decision as well as acceptance score. If the score is above 1 you can send the invitation. The target will immediately move to your court.
- Titles added to Promise to Grant will ONLY be promised IF the invited character is a valid character for being granted titles.
- Title added as Promise to Press Claim will ONLY be promised IF the invited character is a claimant and the claim is pressable.
- If, after inviting, at any time you want to remember what promises you made to a character, just right click on that character's portrait and select "View Promises Made". This will open an event and the promises made to that character will be shown in the Tooltip of the Option of that event.
COMPATIBILITY - Compatible with ALL mods! This includes overhaul mods such as HIP and CK2+.
- Save-game compatible.
- Disables Achievements.
Steam Workshop Link: https://steamcommunity.com/sharedfiles/filedetails/?id=2039942744 Dropbox (direct download) Link: https://www.dropbox.com/s/ot6vzfankmtyc57/LMMInviteWithPromises.zip?dl=0 Inviting a character with promises to grant him some counties, a duchy and a council position. Fulfill promises, ask for more patience, or break promises. The event chain is quite immersive and intuitive. submitted by /u/LordMidasGaming [link] [comments] | |
Subjugated Sunni caliph as the Shia caliph Posted: 29 Mar 2020 07:19 AM PDT |
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