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    Sunday, April 12, 2020

    Crusader Kings When you have to credit everyone after completing the group project on your own

    Crusader Kings When you have to credit everyone after completing the group project on your own


    When you have to credit everyone after completing the group project on your own

    Posted: 12 Apr 2020 04:52 AM PDT

    The people in this game are way too quick to murder each other.

    Posted: 12 Apr 2020 07:59 AM PDT

    The vicious cycle

    Posted: 11 Apr 2020 01:45 PM PDT

    Never before have I wanted a 20% chance to hit so badly.

    Posted: 11 Apr 2020 06:32 PM PDT

    After some fighting, marying, kiling and rebelions, Leon is now in England with no lands in Spain

    Posted: 12 Apr 2020 04:11 AM PDT

    I made it to 600 years old!

    Posted: 12 Apr 2020 09:05 AM PDT

    Would you help with plot?

    Posted: 12 Apr 2020 05:47 AM PDT

    My game bugged and this image appeared to me, I took a screenshot to use as my wallpaper, whoever wants to use it too

    Posted: 12 Apr 2020 07:51 AM PDT

    I love playing Lunatic characters because of things like this lol

    Posted: 11 Apr 2020 03:14 PM PDT

    When the World Stopped Making Sense 0.9.13

    Posted: 11 Apr 2020 11:31 PM PDT

    Hi,

    The WtWSMS Beta release 0.9.13 has been published! It is a major update featuring compatibility with 3.3.2. 0.9.13 is not compatible with previous versions due to the major vanilla update.

    Keep posting your funny moments, reporting bugs or suggesting ideas, that is what keeps us going ! For any kind of feedback or support, head to the official sub-forum.

    Important links:

    Known bugs:

    Partial Changelog for 0.9.13:

    MAJOR:

    - Compatibility with vanilla 3.3.2

    • Adapted the bloodline of Attila for the mod
    • Enabled Coronations for Nicene rulers with the Pope as a religious head in the later game
    • Enabled Holy Fury Pagan reformation mechanics for all reformable Pagan religions added by the mod
      • Central African given a unique reformation idea (syncretic and ancestor worship) representing Berber Cult of Dead
      • Tabitian (Scythian faith) given a unique idea (unrelenting, haruspicy and bloodthirsty) representing steppe traditions and accounts of human and horse sacrifice
      • East Africans given unique idea (ancestor worship, eldership and polygamy )
      • Zalmoxians given unique idea (river travel, prepared invasions and unrelenting)
      • Vasconic pagans given unique idea (equality and harder to convert provinces)
      • Semitic pagans given unique idea (syncretic, ancestor worship and polygamy)
      • Dravidian pagans given unique idea (syncretic, ancestor worship, and hard to convert)
      • Illyrian pagans given unique idea (Sea fairing, unrelenting, and hart to convert)
      • Root West pagans given unique idea (Meritocratic and stable)
      • Latin Solar pagans given unique idea (unrelenting, meritocratic, and haruspicy)
      • Germanic pagans given Norse idea (seafaring and adventuring)
      • Georgian pagans given unique idea (haruspicy, ancestor worship, and hard to convert)
      • African solar pagans given unique idea (ancestor worship and unrelenting)
      • Sanamahi given unique idea (syncretic, river movement, and hard to convert)
    • Converted historical buildings into wonders, including the Port of Carthage, the Colosseum of Rome, the Acropolis of Athens, the Temple of Zeus at Olympia, the Buddhas of Bamyan, Diocletian's Palace in Split, the Church of the Holy Sepulchre in Jerusalem, the Great Mosque of Damascus, the Great Mosque of Samarra, the Alhambra in Granada, the Palace of Aachen, the Golden Gate of Kiev, the St. Mark's Basilica in Venice, the leaning Tower of Pisa
    • Added new historical wonders, including the Sarvestan Palace and Tāq Kasrā
    • Added new Pagan warrior lodges or extended vanilla warrior lodges for Pagan religions
      • Berber religions have access to Warband of Gurzil, a local war deity
      • Cybelians, Mithraics, and followers of the Invincible Son allowed to join Olympians
      • Tabitians may join the Eagle Warriors now along with nomad and Tengri
      • Germanics given access to vanilla Norse lodge Wolf Warriors
      • Semitic pagans given new warrior lodge Desert Warriors
        • new decision to train in desert and gain falconer and poet traits reflecting traditional Arab pursuits
      • Zalmoxian (Dacian) and Illyrian pagans given access to Serpants of the Mountain lodge
      • Vasconic Pagans given access to Sugaar's Chosen
      • East African pagans given access to Moonlit Fighters
      • Root West pagans given access to White Crane Warband
      • Sanamahi given access to Blesse of Ema Panthoibi
      • Armazi pagans given access to Champions of Armazi
      • Dravidian Pagans givcen access to Heart of Aiyyanars
      • Followers of the traditional Assyrian religion may join Enlil's legion, though I bet many reading this already have :)

    - Added events and cultures for dynamic Slavic Migration in Eastern Europe after the year 500

    - Added four new government types, including Sub-Roman, High Tribal, Gupta and Pre-Feudal

    • Added events for a Sub-Roman to Feudal transition, with the abandoning of Roman taxation, the social status of the army, crisis caused by war and changing cultural values of the aristocracy
    • Added and adapted decisions and laws for a Tribal to High Tribal to Feudal government transitions, with appropriate factions, casus bellis and plots
    • Removed the feudal government from the map at start
    • Added the possibility for Sub-Roman rulers to become Bureaucratic

    - Reduced the amount and redrawn the borders of the provinces within the Saharan Empire

    • Redesigned the de jure duchies and kingdoms accordingly
    • Adapted history of the region to account for the removed provinces and new borders
    • Balkanised the kingdom of the Garamantes to make the previously vassal dukes independent

    MINOR:

    - Integrated Ancient Religions v0.46.1 "Imentet"​, for compatibility with 3.3.2

    - Changed the colour of the reformed Zalmoxism religion for it to be more distinguishable from the Germanic religion

    - Added the Pagan County Conquest CB for the Hepthal religion

    - Added the 526 Antioch earthquake event, as suggested by I_Jedi

    - Added coats of arms for the Beltesonis, Augustulus, Flavius Afranius, Amali and Leon dynasties, courtesy of Dogs231

    - Made the Auiones culture use Norse portraits

    - Made the Burgundian culture use Gothic portraits and rewritten its name list

    - Made the Greco-Persian culture use Persian portraits

    - Renamed the East Anatolic culture group to the Tarim culture group

    - Made the Azeri culture use Persian or Caucus graphics if Persian portraits are not owned

    - Renamed the Dahi culture to Dahae and changed it to the East Iranian culture group and to Persian portraits

    - Made the Utigur and Kutigur cultures use Turkish portraits

    - Moved the Gushi culture into the Tarim culture group, changed the names to Tocharian and made portraits Persian

    - Moved the Xiongnu culture from the Sinic to the Altaic culture group

    - Made the old Magyar culture use Ugric portraits (and changed culture colour?)

    - Made the Sakan and Indo-Scythian use Persian graphics

    - Moved the Amardian, Sarmatian, Iazyges, Afghan and Saka cultures to the East Iranian culture group

    - Moved the Kalash culture to the Indo-Aryan culture group

    - Moved the Afar culture to the Cushitic culture group

    - Made Julius Nepos bureaucratic in 476, as suggested by starwarsfan541

    - Pelagians can no longer venerate Augustine as a patron saint but instead get the possibility of venerating Pelagius himself

    - Added the Culdees as an Insular and Pelagian monastic order

    - Added a decision for Pelagian rulers to give alms

    - Expanded the tribal organisation description to mention the risk of weak heir seeing the realm shatter after succession

    - Added a decision to promulgate the Lex Visigothorum as the Visigoths

    - Added some title cultural localisation for Latin group cultures

    - Added +5 opinion between the different Gnostic heresies and branches, based upon a similar feature in BTWK, credits to the BTWK team

    - Added the Acacian schism in consequence of the Henotikon, together with the possibility of ending it

    - Added a decision to close the Platonic Academy in Athens as a Christian emperor controlling the region, as Justinian historically did in 529

    - Prevented Bureaucratic governments from having Gavelkind succession, as suggested by Guthix

    - (Legacy of Rome required) Replaced the Grand Tournaments for Greeks and Romans with an annual Chariot Race, as suggested by mrmastro

    - (Monks and Mystics required) Added a decision for a Lombard king of Lombardy to forge the Iron Crown of Lombardy

    - Added a special nickname "Viriatus" for a Continental Celtic ruler who succeeds to crown himself the first Continental Celtic Emperor of Hispania, as suggested by DeathLawlie

    - Renamed Pelagian crusade to "March of Good Example", as suggested by WilyWillis, credits to Lux Invicta

    - Added the Armorican cultural province names in Gaul for the Gallic culture, as suggested by Wangmaster

    - Adapted the vanilla Buddhist "reject vices" ambitions for Pelagianism, as suggested by WilyWillis

    - Added an "Icon-Breaker" trait that Antinomian, Pelagian, Total Depravity and Iconoclast characters can gain from sacking Christian temples, as suggested by WilyWillis, credits to CK2Plus

    - Added Gunderit, king of the Gepids, and Odoacer, king of Italy, to the interesting characters screen for the Frankish Steel era

    - Finished the VIET "Dance of the dead" event chain by Zaldax, which requires being North, Central or West Germanic and having Supernatural Events rule turned on

    - Added many names to various cultures' namelists, as suggested by MajsterX4

    - Added an event about the extreme weather events of 535-536

    - Optimised many WtWSMS and VIET events and decisions to slightly improve the mod performance

    - Moved Romanian to the Latin culture group together with the rest of the Romance melting-pot cultures

    - Added three new songs written by Christian Szajna and updated the whole existing list of songs

    - Added 24 new legions shown on the map in the forum but not yet in the mod, courtesy of khagler

    - Added a decision to form Spania

    - Added a decision to build a Visigothic church to speed up conversion in Santiago

    - Added a few title name localisations for the Guanche culture

    - Changed Anglicised Roman names in the culture name list and character history into their Latin versions

    - Added custom coats of arms for dynasties of Augustus and Diocletian

    - Added four building levels for the biuildings added by the mod and divided bonuses and costs by four

    - Added custom portraits for Constantine the Great, Maxentius, Julian the Apostate, Jovian, Valentinian, Valens, emperors of the Justinian dynasty, Phocas, Heraclius, Anastasius, Zeno, Basiliscus, Leo the Thracian, Marcian, Theodosius I, Arcadius, Theodosius II, Gratianus, Valentinian II, Julius Nepos and Olybrius

    - Added some missing Wikipedia links

    - Changed the chariot teams events' picture to one depicting the Hippodrome

    - Added a year 500 condition for the Romance melting-pots events to begin to avoid them from firing only a few years after start when starting at dates before that

    - Added icons for the WtWSMS holy order decisions

    - Added an icon for the "Create Audianistic Papacy" and "Alamannian Sacrifice" decisions

    - Added some missing VIET events, credits to cybrxkhan and OrdepNM from the VIET team

    - Disabled starting the game between 475.1.1 and the first bookmark

    - Additions and tweaks to VIET Events Pictures from VIET 2.0.1 Dawn

    - Added VIET-style Flavor events: 4 Noric-Roman, 7 Bosporan, 5 Corduenian courtesy of cybrxkhan

    - Added an event allowing the citizens of Constantinople to overthrow an Eastern Roman Emperor of Isaurian culture

    - Limited the max warscore from battles to 75% in Imperial Reconquest CBs to make the wars have the potential to be longer and costlier

    - Disabled the vanilla imperial reconquest casus belli, which is redundant with the WtWSMS reconquest

    - Added the urban prefecture of Constantinople with historical holders as a historical equivalent of the urban prefecture of Rome

    - Fixed Alamannia, Praetorian Prefecture of Italy and Praetorian Prefecture of Africa having the same colour

    - Fided Gustow having the same colour as Libya

    - Added an Eastern Roman Imperial Regalia artifact

    - Tweaked the 'Restore the Pontificate Maxima' decision being available for the Latin Empire and not for the Western Roman Empire, as suggested by Pax Romana

    - Added a few historical bloodlines:

    • Blood of Augustus
    • Blood of Constantine
    • Blood of Gupta

    - Added a reformed version of the Eiateuta, Armazi and East African Pagan religions

    - Changed the deities and the nature of East African Pagan for it to be less generic

    - Added an event for late-game Visigoths

    - Lowered the impact of 535-536 weather events of disease resistance, as the previous value caused the world to be plagued with plagues in the period

    - Removed historical buildings that are now covered by vanilla wonders

    - Added a decision for the Cantabrians to erect a stelae

    - Increased the penalties for the Tribal government from +2 to +1 demesne size and -10 to -20 vassal limit

    - Added war-torn and devastated by war province modifiers

    - All tribal kingdoms now have a risk of fracturing upon the death of their ruler

    - Added female Lusitanian names for the Galician and East Gallic cultures

    - Renamed Nicene faith to "Chalcedonian", as the game takes place after the Council of Chalcedon in 451 and Oriental Orthodox Churches also belong to Nicene Christianity

    For a complete changelog, see here.

    submitted by /u/loup99
    [link] [comments]

    I always wanted to see what happens when China is more expansionist,however I did not quite expect this from 3 expansionist emperors in a row

    Posted: 12 Apr 2020 06:42 AM PDT

    The Karlings are Dead, Long Live the Karlings!

    Posted: 12 Apr 2020 06:57 AM PDT

    The abbasids have made an interesting choice

    Posted: 12 Apr 2020 01:19 AM PDT

    Sad reacts only

    Posted: 11 Apr 2020 02:04 PM PDT

    My friend in multiplayer married his daughter to the king of France. They are married for three years and had a child together. The child is considered a bastard. Anyone know why that would happen?

    Posted: 12 Apr 2020 06:11 AM PDT

    The AI reformed the Suomenusko faith

    Posted: 11 Apr 2020 09:21 PM PDT

    You feeling ok mate?

    Posted: 12 Apr 2020 11:21 AM PDT

    Ragnarr Loðbrók the Frail and Sickly

    Posted: 12 Apr 2020 08:51 AM PDT

    It still baffles me how strong you can get by just being a Viking

    Posted: 11 Apr 2020 05:09 PM PDT

    That fucking satisfying moment when there's no faction

    Posted: 12 Apr 2020 11:20 AM PDT

    Is it possible to make him fucking stop?

    Posted: 12 Apr 2020 01:49 AM PDT

    Cursed_Lithuania

    Posted: 12 Apr 2020 07:08 AM PDT

    Are there any fixes to the god names bug?

    Posted: 12 Apr 2020 07:30 AM PDT

    So I think pretty much everyone on this sub is familiar with how the god names bug out after you reform a pagan religion, and it is just the most frustrating bug. The title "sword of GOD_ZUNGOD_GIVER_OF_JUSTICE etc. Runs off of every text box it is a part of and is super annoying. Are there any fixes?

    submitted by /u/iistehdovahkiin
    [link] [comments]

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